GUBAT BANWA is a Martial Arts Tactics and War Drama Tabletop RPG created by Joaquin Kyle Saavedra and Dylan Briones.
You play as martial artists poised to change the world: Kadungganan: the cavalry, the wandering swordsmen, the tide turners, the knights-errant, the ones to call in darkest night in a world inspired and centering Southeast Asian folklore.
“Violence for violence’s sake is not the rule of beasts but the nature of divinity.”
You can scarcely imagine it.
A sky of a thousand
thousand worlds.
The Mahamandalas
Rajahnate of
Gatusan
Painted warriors of the endless sea, raiders blazing the sea, seafarers that sail to heaven and seize its thunderclaps. Folk of poetry, battle, and ritual.
Confederation of
apumbukid
Stewards of the Divine Wilds, Guardians of the Primeval Harmony. Harmonious with the Heart of the World living alongside the nature they arose from. Ritualists attuned to the gods.
Sultanate of
AKAI
Holy knights of the Sacral Moon. Soldiers of the Sultana, Cavaliers of The Most High Goddess. Through their Striving, they spread the moongleam across the Isles. Folk of war and expansion.
Lakanate of
Virbanwa
Survivors turned conquerors. Once-colonized Folk of the Lakan, who seek to unite the Sword Isles under a single banner. Pious and ritualistic faithful of the Localized Star.
Kingdom of
ba-e
The resplendent kingdom, the refulgent elder mandala. Led by the Goddess-Empress whose righteousness must be spread across all lands to bring all to virtue. Folk of trade and magick.